ROL
ROL::RiskBoundConstraint< Real > Member List

This is the complete list of members for ROL::RiskBoundConstraint< Real >, including all inherited members.

activate(void)ROL::BoundConstraint< Real >
activatedCon_ROL::RiskBoundConstraint< Real >private
activatedObj_ROL::RiskBoundConstraint< Real >private
activateLower(void)ROL::BoundConstraint< Real >
activateUpper(void)ROL::BoundConstraint< Real >
applyInverseScalingFunction(Vector< Real > &dv, const Vector< Real > &v, const Vector< Real > &x, const Vector< Real > &g) const ROL::RiskBoundConstraint< Real >inlinevirtual
applyScalingFunctionJacobian(Vector< Real > &dv, const Vector< Real > &v, const Vector< Real > &x, const Vector< Real > &g) const ROL::RiskBoundConstraint< Real >inlinevirtual
augmentedCon_ROL::RiskBoundConstraint< Real >private
augmentedObj_ROL::RiskBoundConstraint< Real >private
bc_ROL::RiskBoundConstraint< Real >private
BoundConstraint(void)ROL::BoundConstraint< Real >
BoundConstraint(const Vector< Real > &x)ROL::BoundConstraint< Real >
buildConStatBnd(std::vector< Ptr< ParameterList >> &parlist)ROL::RiskBoundConstraint< Real >inlineprivate
buildObjStatBnd(Ptr< ParameterList > &parlist)ROL::RiskBoundConstraint< Real >inlineprivate
computeInf(const Vector< Real > &x) const ROL::BoundConstraint< Real >protected
computeProjectedGradient(Vector< Real > &g, const Vector< Real > &x)ROL::BoundConstraint< Real >
computeProjectedStep(Vector< Real > &v, const Vector< Real > &x)ROL::BoundConstraint< Real >
deactivate(void)ROL::BoundConstraint< Real >
deactivateLower(void)ROL::BoundConstraint< Real >
deactivateUpper(void)ROL::BoundConstraint< Real >
getLowerBound(void) const ROL::RiskBoundConstraint< Real >inlinevirtual
getUpperBound(void) const ROL::RiskBoundConstraint< Real >inlinevirtual
hi_ROL::RiskBoundConstraint< Real >mutableprivate
isActivated(void) const ROL::BoundConstraint< Real >
isFeasible(const Vector< Real > &v)ROL::RiskBoundConstraint< Real >inlinevirtual
isHIinitialized_ROL::RiskBoundConstraint< Real >mutableprivate
isLOinitialized_ROL::RiskBoundConstraint< Real >mutableprivate
isLowerActivated(void) const ROL::BoundConstraint< Real >
isUpperActivated(void) const ROL::BoundConstraint< Real >
lo_ROL::RiskBoundConstraint< Real >mutableprivate
lower_ROL::BoundConstraint< Real >protected
lowerCon_ROL::RiskBoundConstraint< Real >private
lowerObj_ROL::RiskBoundConstraint< Real >private
nStatCon_ROL::RiskBoundConstraint< Real >private
nStatObj_ROL::RiskBoundConstraint< Real >private
project(Vector< Real > &x)ROL::RiskBoundConstraint< Real >inlinevirtual
projectInterior(Vector< Real > &x)ROL::RiskBoundConstraint< Real >inlinevirtual
pruneActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
pruneInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
pruneLowerActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::RiskBoundConstraint< Real >inlinevirtual
pruneLowerActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::RiskBoundConstraint< Real >inlinevirtual
pruneLowerInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneLowerInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
pruneUpperActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::RiskBoundConstraint< Real >inlinevirtual
pruneUpperActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::RiskBoundConstraint< Real >inlinevirtual
pruneUpperInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneUpperInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
RiskBoundConstraint(Ptr< ParameterList > &parlist, const Ptr< BoundConstraint< Real >> &bc=nullPtr)ROL::RiskBoundConstraint< Real >inline
RiskBoundConstraint(std::vector< Ptr< ParameterList >> &parlist, const Ptr< BoundConstraint< Real >> &bc=nullPtr)ROL::RiskBoundConstraint< Real >inline
RiskBoundConstraint(Ptr< ParameterList > &parlistObj, std::vector< Ptr< ParameterList >> &parlistCon, const Ptr< BoundConstraint< Real >> &bc=nullPtr)ROL::RiskBoundConstraint< Real >inline
RiskBoundConstraint(const Ptr< BoundConstraint< Real >> &bc)ROL::RiskBoundConstraint< Real >inline
setBoundInfo(ParameterList &parlist, int &nStat, std::vector< Real > &lower, std::vector< Real > &upper, bool &augmented, bool &activated)ROL::RiskBoundConstraint< Real >inlineprivate
statCon_bc_ROL::RiskBoundConstraint< Real >private
statObj_bc_ROL::RiskBoundConstraint< Real >private
upper_ROL::BoundConstraint< Real >protected
upperCon_ROL::RiskBoundConstraint< Real >private
upperObj_ROL::RiskBoundConstraint< Real >private
~BoundConstraint()ROL::BoundConstraint< Real >inlinevirtual