ROL
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This is the complete list of members for ROL::FletcherObjectiveE< Real >::AugSystem, including all inherited members.
apply(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::FletcherObjectiveE< Real >::AugSystem | inlinevirtual |
applyAdjoint(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::LinearOperator< Real > | inlinevirtual |
applyAdjointInverse(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::LinearOperator< Real > | inlinevirtual |
applyInverse(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::LinearOperator< Real > | inlinevirtual |
AugSystem(const Ptr< Constraint< Real >> &con, const Ptr< const Vector< Real >> &x, const Real delta) | ROL::FletcherObjectiveE< Real >::AugSystem | inline |
con_ | ROL::FletcherObjectiveE< Real >::AugSystem | private |
delta_ | ROL::FletcherObjectiveE< Real >::AugSystem | private |
update(const Vector< Real > &x, bool flag=true, int iter=-1) | ROL::LinearOperator< Real > | inlinevirtual |
x_ | ROL::FletcherObjectiveE< Real >::AugSystem | private |
~LinearOperator() | ROL::LinearOperator< Real > | inlinevirtual |