ROL
ROL::BoundConstraint_Partitioned< Real > Member List

This is the complete list of members for ROL::BoundConstraint_Partitioned< Real >, including all inherited members.

activate(void)ROL::BoundConstraint< Real >
activateLower(void)ROL::BoundConstraint< Real >
activateUpper(void)ROL::BoundConstraint< Real >
applyInverseScalingFunction(Vector< Real > &dv, const Vector< Real > &v, const Vector< Real > &x, const Vector< Real > &g) const ROL::BoundConstraint_Partitioned< Real >inlinevirtual
applyScalingFunctionJacobian(Vector< Real > &dv, const Vector< Real > &v, const Vector< Real > &x, const Vector< Real > &g) const ROL::BoundConstraint_Partitioned< Real >inlinevirtual
bnd_ROL::BoundConstraint_Partitioned< Real >private
BoundConstraint(void)ROL::BoundConstraint< Real >
BoundConstraint(const Vector< Real > &x)ROL::BoundConstraint< Real >
BoundConstraint_Partitioned(const std::vector< Ptr< BoundConstraint< Real >>> &bnd, const std::vector< Ptr< Vector< Real >>> &x)ROL::BoundConstraint_Partitioned< Real >inline
computeInf(const Vector< Real > &x) const ROL::BoundConstraint< Real >protected
computeProjectedGradient(Vector< Real > &g, const Vector< Real > &x)ROL::BoundConstraint< Real >
computeProjectedStep(Vector< Real > &v, const Vector< Real > &x)ROL::BoundConstraint< Real >
deactivate(void)ROL::BoundConstraint< Real >
deactivateLower(void)ROL::BoundConstraint< Real >
deactivateUpper(void)ROL::BoundConstraint< Real >
dim_ROL::BoundConstraint_Partitioned< Real >private
getLowerBound(void) const ROL::BoundConstraint< Real >virtual
getUpperBound(void) const ROL::BoundConstraint< Real >virtual
hasLvec_ROL::BoundConstraint_Partitioned< Real >private
hasUvec_ROL::BoundConstraint_Partitioned< Real >private
isActivated(void) const ROL::BoundConstraint< Real >
isFeasible(const Vector< Real > &v)ROL::BoundConstraint_Partitioned< Real >inlinevirtual
isLowerActivated(void) const ROL::BoundConstraint< Real >
isUpperActivated(void) const ROL::BoundConstraint< Real >
l_ROL::BoundConstraint_Partitioned< Real >private
lower_ROL::BoundConstraint< Real >protected
project(Vector< Real > &x)ROL::BoundConstraint_Partitioned< Real >inlinevirtual
projectInterior(Vector< Real > &x)ROL::BoundConstraint_Partitioned< Real >inlinevirtual
pruneActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
pruneInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
pruneLowerActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint_Partitioned< Real >inlinevirtual
pruneLowerActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint_Partitioned< Real >inlinevirtual
pruneLowerInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneLowerInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
pruneUpperActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint_Partitioned< Real >inlinevirtual
pruneUpperActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint_Partitioned< Real >inlinevirtual
pruneUpperInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneUpperInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
PV typedefROL::BoundConstraint_Partitioned< Real >private
u_ROL::BoundConstraint_Partitioned< Real >private
uint typedefROL::BoundConstraint_Partitioned< Real >private
update(const Vector< Real > &x, bool flag=true, int iter=-1)ROL::BoundConstraint_Partitioned< Real >inline
upper_ROL::BoundConstraint< Real >protected
V typedefROL::BoundConstraint_Partitioned< Real >private
~BoundConstraint()ROL::BoundConstraint< Real >inlinevirtual
~BoundConstraint_Partitioned()ROL::BoundConstraint_Partitioned< Real >inline