| activate(void) | ROL::BoundConstraint< Real > | |
| activateLower(void) | ROL::BoundConstraint< Real > | |
| activateUpper(void) | ROL::BoundConstraint< Real > | |
| applyInverseScalingFunction(Vector< Real > &dv, const Vector< Real > &v, const Vector< Real > &x, const Vector< Real > &g) const | ROL::BoundConstraint_Partitioned< Real > | inlinevirtual |
| applyScalingFunctionJacobian(Vector< Real > &dv, const Vector< Real > &v, const Vector< Real > &x, const Vector< Real > &g) const | ROL::BoundConstraint_Partitioned< Real > | inlinevirtual |
| bnd_ | ROL::BoundConstraint_Partitioned< Real > | private |
| BoundConstraint(void) | ROL::BoundConstraint< Real > | |
| BoundConstraint(const Vector< Real > &x) | ROL::BoundConstraint< Real > | |
| BoundConstraint_Partitioned(const std::vector< Ptr< BoundConstraint< Real >>> &bnd, const std::vector< Ptr< Vector< Real >>> &x) | ROL::BoundConstraint_Partitioned< Real > | inline |
| computeInf(const Vector< Real > &x) const | ROL::BoundConstraint< Real > | protected |
| computeProjectedGradient(Vector< Real > &g, const Vector< Real > &x) | ROL::BoundConstraint< Real > | |
| computeProjectedStep(Vector< Real > &v, const Vector< Real > &x) | ROL::BoundConstraint< Real > | |
| deactivate(void) | ROL::BoundConstraint< Real > | |
| deactivateLower(void) | ROL::BoundConstraint< Real > | |
| deactivateUpper(void) | ROL::BoundConstraint< Real > | |
| dim_ | ROL::BoundConstraint_Partitioned< Real > | private |
| getLowerBound(void) const | ROL::BoundConstraint< Real > | virtual |
| getUpperBound(void) const | ROL::BoundConstraint< Real > | virtual |
| hasLvec_ | ROL::BoundConstraint_Partitioned< Real > | private |
| hasUvec_ | ROL::BoundConstraint_Partitioned< Real > | private |
| isActivated(void) const | ROL::BoundConstraint< Real > | |
| isFeasible(const Vector< Real > &v) | ROL::BoundConstraint_Partitioned< Real > | inlinevirtual |
| isLowerActivated(void) const | ROL::BoundConstraint< Real > | |
| isUpperActivated(void) const | ROL::BoundConstraint< Real > | |
| l_ | ROL::BoundConstraint_Partitioned< Real > | private |
| lower_ | ROL::BoundConstraint< Real > | protected |
| project(Vector< Real > &x) | ROL::BoundConstraint_Partitioned< Real > | inlinevirtual |
| projectInterior(Vector< Real > &x) | ROL::BoundConstraint_Partitioned< Real > | inlinevirtual |
| pruneActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneLowerActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) | ROL::BoundConstraint_Partitioned< Real > | inlinevirtual |
| pruneLowerActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) | ROL::BoundConstraint_Partitioned< Real > | inlinevirtual |
| pruneLowerInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneLowerInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneUpperActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) | ROL::BoundConstraint_Partitioned< Real > | inlinevirtual |
| pruneUpperActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) | ROL::BoundConstraint_Partitioned< Real > | inlinevirtual |
| pruneUpperInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneUpperInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) | ROL::BoundConstraint< Real > | |
| PV typedef | ROL::BoundConstraint_Partitioned< Real > | private |
| u_ | ROL::BoundConstraint_Partitioned< Real > | private |
| uint typedef | ROL::BoundConstraint_Partitioned< Real > | private |
| update(const Vector< Real > &x, bool flag=true, int iter=-1) | ROL::BoundConstraint_Partitioned< Real > | inline |
| upper_ | ROL::BoundConstraint< Real > | protected |
| V typedef | ROL::BoundConstraint_Partitioned< Real > | private |
| ~BoundConstraint() | ROL::BoundConstraint< Real > | inlinevirtual |
| ~BoundConstraint_Partitioned() | ROL::BoundConstraint_Partitioned< Real > | inline |