ROL
BoundConstraint_BurgersControl< Real > Member List

This is the complete list of members for BoundConstraint_BurgersControl< Real >, including all inherited members.

activate(void)ROL::BoundConstraint< Real >
activateLower(void)ROL::BoundConstraint< Real >
activateUpper(void)ROL::BoundConstraint< Real >
applyInverseScalingFunction(Vector< Real > &dv, const Vector< Real > &v, const Vector< Real > &x, const Vector< Real > &g) const ROL::BoundConstraint< Real >virtual
applyScalingFunctionJacobian(Vector< Real > &dv, const Vector< Real > &v, const Vector< Real > &x, const Vector< Real > &g) const ROL::BoundConstraint< Real >virtual
BoundConstraint(void)ROL::BoundConstraint< Real >
BoundConstraint(const Vector< Real > &x)ROL::BoundConstraint< Real >
BoundConstraint_BurgersControl(int dim)BoundConstraint_BurgersControl< Real >inline
computeInf(const Vector< Real > &x) const ROL::BoundConstraint< Real >protected
computeProjectedGradient(Vector< Real > &g, const Vector< Real > &x)ROL::BoundConstraint< Real >
computeProjectedStep(Vector< Real > &v, const Vector< Real > &x)ROL::BoundConstraint< Real >
deactivate(void)ROL::BoundConstraint< Real >
deactivateLower(void)ROL::BoundConstraint< Real >
deactivateUpper(void)ROL::BoundConstraint< Real >
dim_BoundConstraint_BurgersControl< Real >private
getLowerBound(void) const ROL::BoundConstraint< Real >virtual
getUpperBound(void) const ROL::BoundConstraint< Real >virtual
isActivated(void) const ROL::BoundConstraint< Real >
isFeasible(const ROL::Vector< Real > &x)BoundConstraint_BurgersControl< Real >inlinevirtual
isLowerActivated(void) const ROL::BoundConstraint< Real >
isUpperActivated(void) const ROL::BoundConstraint< Real >
lower_ROL::BoundConstraint< Real >protected
min_diff_BoundConstraint_BurgersControl< Real >private
project(ROL::Vector< Real > &x)BoundConstraint_BurgersControl< Real >inlinevirtual
projectInterior(Vector< Real > &x)ROL::BoundConstraint< Real >virtual
pruneActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
pruneInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
pruneLowerActive(ROL::Vector< Real > &v, const ROL::Vector< Real > &x, Real eps=Real(0))BoundConstraint_BurgersControl< Real >inlinevirtual
pruneLowerActive(ROL::Vector< Real > &v, const ROL::Vector< Real > &g, const ROL::Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))BoundConstraint_BurgersControl< Real >inlinevirtual
pruneLowerInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneLowerInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
pruneUpperActive(ROL::Vector< Real > &v, const ROL::Vector< Real > &x, Real eps=Real(0))BoundConstraint_BurgersControl< Real >inlinevirtual
pruneUpperActive(ROL::Vector< Real > &v, const ROL::Vector< Real > &g, const ROL::Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))BoundConstraint_BurgersControl< Real >inlinevirtual
pruneUpperInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneUpperInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
setVectorToLowerBound(ROL::Vector< Real > &l)BoundConstraint_BurgersControl< Real >inline
setVectorToUpperBound(ROL::Vector< Real > &u)BoundConstraint_BurgersControl< Real >inline
upper_ROL::BoundConstraint< Real >protected
x_lo_BoundConstraint_BurgersControl< Real >private
x_up_BoundConstraint_BurgersControl< Real >private
~BoundConstraint()ROL::BoundConstraint< Real >inlinevirtual