Ifpack2 Templated Preconditioning Package  Version 1.0
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Ifpack2::Details::CanChangeMatrix< RowMatrixType > Class Template Referenceabstract

Mix-in interface for preconditioners that can change their matrix after construction. More...

#include <Ifpack2_Details_CanChangeMatrix.hpp>

Inheritance diagram for Ifpack2::Details::CanChangeMatrix< RowMatrixType >:
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Public Member Functions

virtual void setMatrix (const Teuchos::RCP< const RowMatrixType > &A)=0
 Set the new matrix. More...
 
virtual ~CanChangeMatrix ()
 Destructor. More...
 

Detailed Description

template<class RowMatrixType>
class Ifpack2::Details::CanChangeMatrix< RowMatrixType >

Mix-in interface for preconditioners that can change their matrix after construction.

Template Parameters
RowMatrixTypeSpecialization of Tpetra::RowMatrix
Warning
This class is an implementation detail of Ifpack2. Users must not depend on this class.

An Ifpack2 preconditioner (a subclass of Ifpack2::Preconditioner) may inherit from this interface in order to express that users can change its matrix (the matrix that it preconditions) after construction.

We introduced this class to facilitate gradual porting of Ifpack2 preconditioners to support this feature. Originally, Ifpack2 preconditioners did not provide an interface to change their matrix after construction. If a preconditioner (a subclass of Ifpack2::Preconditioner) inherits from this interface, that tells other Ifpack2 classes that the preconditioner accepts matrix changes. This is particularly useful for preconditioners that implement NestedPreconditioner, since changing the inner preconditioner requires the NestedPreconditioner to give its new inner preconditioner the "inner matrix." The inner matrix depends on the particular nested preconditioner. For example, with AdditiveSchwarz, it is the result of LocalFilter on an overlap matrix.

Changing the matrix puts the preconditioner back in an "pre-initialized" state. You must first call initialize(), then compute(), before you may call apply() on this preconditioner. Depending on the implementation, it may be legal to set the matrix to null. In that case, you may not call initialize() or compute() until you have subsequently set a nonnull matrix.

Constructor & Destructor Documentation

template<class RowMatrixType>
virtual Ifpack2::Details::CanChangeMatrix< RowMatrixType >::~CanChangeMatrix ( )
inlinevirtual

Destructor.

Member Function Documentation

template<class RowMatrixType>
virtual void Ifpack2::Details::CanChangeMatrix< RowMatrixType >::setMatrix ( const Teuchos::RCP< const RowMatrixType > &  A)
pure virtual

Set the new matrix.

Parameters
A[in] The new matrix. This is const by Ifpack2 convention, for the same reason that the input matrix to any Ifpack2 preconditioner's constructor is always const.

Calling this method with a matrix different than the preconditioner's current matrix resets the preconditioner's state. After calling this method with a nonnull input, you must first call initialize() and compute() (in that order) before you may call apply().

You may call this method with a null input. If A is null, then you may not call initialize() or compute() until you first call this method again with a nonnull input. This method invalidates any previous factorization whether or not A is null, so calling setMatrix() with a null input is one way to clear the preconditioner's state (and free any memory that it may be using).

The new matrix A need not necessarily have the same Maps or even the same communicator as the original matrix.


The documentation for this class was generated from the following file: