a_ | TridiagonalToeplitzOperator< Real > | private |
apply(V &Hv, const V &v, Real &tol) const | TridiagonalToeplitzOperator< Real > | inlinevirtual |
apply(V &Hv, const V &v, Real &tol) const | TridiagonalToeplitzOperator< Real > | inlinevirtual |
applyAdjoint(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::LinearOperator< Real > | inlinevirtual |
applyAdjointInverse(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::LinearOperator< Real > | inlinevirtual |
applyInverse(V &Hv, const V &v, Real &tol) const | TridiagonalToeplitzOperator< Real > | inlinevirtual |
applyInverse(V &Hv, const V &v, Real &tol) const | TridiagonalToeplitzOperator< Real > | inlinevirtual |
b_ | TridiagonalToeplitzOperator< Real > | private |
c_ | TridiagonalToeplitzOperator< Real > | private |
lapack_ | TridiagonalToeplitzOperator< Real > | private |
SV typedef | TridiagonalToeplitzOperator< Real > | private |
SV typedef | TridiagonalToeplitzOperator< Real > | private |
TridiagonalToeplitzOperator(Real &a, Real &b, Real &c) | TridiagonalToeplitzOperator< Real > | inline |
TridiagonalToeplitzOperator(Real &a, Real &b, Real &c) | TridiagonalToeplitzOperator< Real > | inline |
uint typedef | TridiagonalToeplitzOperator< Real > | private |
uint typedef | TridiagonalToeplitzOperator< Real > | private |
update(const Vector< Real > &x, bool flag=true, int iter=-1) | ROL::LinearOperator< Real > | inlinevirtual |
V typedef | TridiagonalToeplitzOperator< Real > | private |
V typedef | TridiagonalToeplitzOperator< Real > | private |
vector typedef | TridiagonalToeplitzOperator< Real > | private |
vector typedef | TridiagonalToeplitzOperator< Real > | private |
~LinearOperator() | ROL::LinearOperator< Real > | inlinevirtual |