ROL
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This is the complete list of members for ROL::InteriorPointObjective< Real >, including all inherited members.
bnd_ | ROL::InteriorPointObjective< Real > | private |
checkGradient(const Vector< Real > &x, const Vector< Real > &d, const bool printToStream=true, std::ostream &outStream=std::cout, const int numSteps=ROL_NUM_CHECKDERIV_STEPS, const int order=1) | ROL::Objective< Real > | inlinevirtual |
checkGradient(const Vector< Real > &x, const Vector< Real > &g, const Vector< Real > &d, const bool printToStream=true, std::ostream &outStream=std::cout, const int numSteps=ROL_NUM_CHECKDERIV_STEPS, const int order=1) | ROL::Objective< Real > | virtual |
checkGradient(const Vector< Real > &x, const Vector< Real > &d, const std::vector< Real > &steps, const bool printToStream=true, std::ostream &outStream=std::cout, const int order=1) | ROL::Objective< Real > | inlinevirtual |
checkGradient(const Vector< Real > &x, const Vector< Real > &g, const Vector< Real > &d, const std::vector< Real > &steps, const bool printToStream=true, std::ostream &outStream=std::cout, const int order=1) | ROL::Objective< Real > | virtual |
checkHessSym(const Vector< Real > &x, const Vector< Real > &v, const Vector< Real > &w, const bool printToStream=true, std::ostream &outStream=std::cout) | ROL::Objective< Real > | inlinevirtual |
checkHessSym(const Vector< Real > &x, const Vector< Real > &hv, const Vector< Real > &v, const Vector< Real > &w, const bool printToStream=true, std::ostream &outStream=std::cout) | ROL::Objective< Real > | virtual |
checkHessVec(const Vector< Real > &x, const Vector< Real > &v, const bool printToStream=true, std::ostream &outStream=std::cout, const int numSteps=ROL_NUM_CHECKDERIV_STEPS, const int order=1) | ROL::Objective< Real > | inlinevirtual |
checkHessVec(const Vector< Real > &x, const Vector< Real > &hv, const Vector< Real > &v, const bool printToStream=true, std::ostream &outStream=std::cout, const int numSteps=ROL_NUM_CHECKDERIV_STEPS, const int order=1) | ROL::Objective< Real > | virtual |
checkHessVec(const Vector< Real > &x, const Vector< Real > &v, const std::vector< Real > &steps, const bool printToStream=true, std::ostream &outStream=std::cout, const int order=1) | ROL::Objective< Real > | inlinevirtual |
checkHessVec(const Vector< Real > &x, const Vector< Real > &hv, const Vector< Real > &v, const std::vector< Real > &steps, const bool printToStream=true, std::ostream &outStream=std::cout, const int order=1) | ROL::Objective< Real > | virtual |
checkProxJacVec(const Vector< Real > &x, const Vector< Real > &v, Real t=Real(1), bool printToStream=true, std::ostream &outStream=std::cout, int numSteps=ROL_NUM_CHECKDERIV_STEPS) | ROL::Objective< Real > | virtual |
dirDeriv(const Vector< Real > &x, const Vector< Real > &d, Real &tol) | ROL::Objective< Real > | virtual |
fval_ | ROL::InteriorPointObjective< Real > | private |
getNumberFunctionEvaluations(void) const | ROL::InteriorPointObjective< Real > | inline |
getNumberGradientEvaluations(void) const | ROL::InteriorPointObjective< Real > | inline |
getObjectiveGradient(const Vector< Real > &x, Real &tol) | ROL::InteriorPointObjective< Real > | inline |
getObjectiveValue(const Vector< Real > &x, Real &tol) | ROL::InteriorPointObjective< Real > | inline |
getParameter(void) const | ROL::Objective< Real > | inlineprotected |
gradient(Vector< Real > &g, const Vector< Real > &x, Real &tol) | ROL::InteriorPointObjective< Real > | inlinevirtual |
gradient_ | ROL::InteriorPointObjective< Real > | private |
hessVec(Vector< Real > &hv, const Vector< Real > &v, const Vector< Real > &x, Real &tol) | ROL::InteriorPointObjective< Real > | inlinevirtual |
initialize(const Vector< Real > &x, const Vector< Real > &g) | ROL::InteriorPointObjective< Real > | inlineprivate |
InteriorPointObjective(const Ptr< Objective< Real >> &obj, const Ptr< BoundConstraint< Real >> &bnd, const Vector< Real > &x, const Vector< Real > &g, const bool useLinearDamping, const Real kappaD, const Real mu) | ROL::InteriorPointObjective< Real > | inline |
InteriorPointObjective(const Ptr< Objective< Real >> &obj, const Ptr< BoundConstraint< Real >> &bnd, const Vector< Real > &x, const Vector< Real > &g, ParameterList &parlist) | ROL::InteriorPointObjective< Real > | inline |
invHessVec(Vector< Real > &hv, const Vector< Real > &v, const Vector< Real > &x, Real &tol) | ROL::Objective< Real > | inlinevirtual |
kappaD_ | ROL::InteriorPointObjective< Real > | private |
lo_ | ROL::InteriorPointObjective< Real > | private |
maskL0_ | ROL::InteriorPointObjective< Real > | private |
maskL_ | ROL::InteriorPointObjective< Real > | private |
maskU0_ | ROL::InteriorPointObjective< Real > | private |
maskU_ | ROL::InteriorPointObjective< Real > | private |
mu_ | ROL::InteriorPointObjective< Real > | private |
nfval_ | ROL::InteriorPointObjective< Real > | private |
ngrad_ | ROL::InteriorPointObjective< Real > | private |
obj_ | ROL::InteriorPointObjective< Real > | private |
Objective() | ROL::Objective< Real > | inline |
precond(Vector< Real > &Pv, const Vector< Real > &v, const Vector< Real > &x, Real &tol) | ROL::Objective< Real > | inlinevirtual |
prox(Vector< Real > &Pv, const Vector< Real > &v, Real t, Real &tol) | ROL::Objective< Real > | inlinevirtual |
proxJacVec(Vector< Real > &Jv, const Vector< Real > &v, const Vector< Real > &x, Real t, Real &tol) | ROL::Objective< Real > | virtual |
pwa_ | ROL::InteriorPointObjective< Real > | private |
setParameter(const std::vector< Real > ¶m) | ROL::Objective< Real > | inlinevirtual |
up_ | ROL::InteriorPointObjective< Real > | private |
update(const Vector< Real > &x, UpdateType type, int iter=-1) | ROL::InteriorPointObjective< Real > | inlinevirtual |
ROL::Objective::update(const Vector< Real > &x, bool flag=true, int iter=-1) | ROL::Objective< Real > | inlinevirtual |
updatePenalty(const Real mu) | ROL::InteriorPointObjective< Real > | inline |
useLinearDamping_ | ROL::InteriorPointObjective< Real > | private |
value(const Vector< Real > &x, Real &tol) | ROL::InteriorPointObjective< Real > | inlinevirtual |
ValueSet typedef | ROL::InteriorPointObjective< Real > | private |
~Objective() | ROL::Objective< Real > | inlinevirtual |