ROL
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This is the complete list of members for ROL::Algorithm< Real >, including all inherited members.
Algorithm(const ROL::Ptr< Step< Real > > &step, const ROL::Ptr< StatusTest< Real > > &status, bool printHeader=false) | ROL::Algorithm< Real > | inline |
Algorithm(const ROL::Ptr< Step< Real > > &step, const ROL::Ptr< StatusTest< Real > > &status, const ROL::Ptr< AlgorithmState< Real > > &state, bool printHeader=false) | ROL::Algorithm< Real > | inline |
getIterHeader(void) | ROL::Algorithm< Real > | inline |
getIterInfo(bool withHeader=false) | ROL::Algorithm< Real > | inline |
getState(void) const | ROL::Algorithm< Real > | inline |
printHeader_ | ROL::Algorithm< Real > | private |
reset(void) | ROL::Algorithm< Real > | inline |
run(Vector< Real > &x, Objective< Real > &obj, bool print=false, std::ostream &outStream=std::cout, bool printVectors=false, std::ostream &vectorStream=std::cout) | ROL::Algorithm< Real > | inlinevirtual |
run(Vector< Real > &x, const Vector< Real > &g, Objective< Real > &obj, bool print=false, std::ostream &outStream=std::cout, bool printVectors=false, std::ostream &vectorStream=std::cout) | ROL::Algorithm< Real > | inlinevirtual |
run(Vector< Real > &x, Objective< Real > &obj, BoundConstraint< Real > &bnd, bool print=false, std::ostream &outStream=std::cout, bool printVectors=false, std::ostream &vectorStream=std::cout) | ROL::Algorithm< Real > | inlinevirtual |
run(Vector< Real > &x, const Vector< Real > &g, Objective< Real > &obj, BoundConstraint< Real > &bnd, bool print=false, std::ostream &outStream=std::cout, bool printVectors=false, std::ostream &vectorStream=std::cout) | ROL::Algorithm< Real > | inlinevirtual |
run(Vector< Real > &x, Vector< Real > &l, Objective< Real > &obj, Constraint< Real > &con, bool print=false, std::ostream &outStream=std::cout, bool printVectors=false, std::ostream &vectorStream=std::cout) | ROL::Algorithm< Real > | inlinevirtual |
run(Vector< Real > &x, const Vector< Real > &g, Vector< Real > &l, const Vector< Real > &c, Objective< Real > &obj, Constraint< Real > &con, bool print=false, std::ostream &outStream=std::cout, bool printVectors=false, std::ostream &vectorStream=std::cout) | ROL::Algorithm< Real > | inlinevirtual |
run(Vector< Real > &x, Vector< Real > &l, Objective< Real > &obj, Constraint< Real > &con, BoundConstraint< Real > &bnd, bool print=false, std::ostream &outStream=std::cout, bool printVectors=false, std::ostream &vectorStream=std::cout) | ROL::Algorithm< Real > | inlinevirtual |
run(Vector< Real > &x, const Vector< Real > &g, Vector< Real > &l, const Vector< Real > &c, Objective< Real > &obj, Constraint< Real > &con, BoundConstraint< Real > &bnd, bool print=false, std::ostream &outStream=std::cout, bool printVectors=false, std::ostream &vectorStream=std::cout) | ROL::Algorithm< Real > | inlinevirtual |
state_ | ROL::Algorithm< Real > | private |
status_ | ROL::Algorithm< Real > | private |
step_ | ROL::Algorithm< Real > | private |
~Algorithm() | ROL::Algorithm< Real > | inlinevirtual |