ROL
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This is the complete list of members for ConStdVector< Real, Element >, including all inherited members.
apply(const ROL::Vector< Real > &x) const | ConStdVector< Real, Element > | inlinevirtual |
applyBinary(const Elementwise::BinaryFunction< Real > &f, const Vector &x) | ROL::Vector< Real > | inlinevirtual |
applyUnary(const Elementwise::UnaryFunction< Real > &f) | ROL::Vector< Real > | inlinevirtual |
axpy(const Real alpha, const Vector &x) | ROL::Vector< Real > | inlinevirtual |
basis(const int i) const | ConStdVector< Real, Element > | inlinevirtual |
basis(const int i) const | ConStdVector< Real, Element > | inlinevirtual |
checkVector(const Vector< Real > &x, const Vector< Real > &y, const bool printToStream=true, std::ostream &outStream=std::cout) const | ROL::Vector< Real > | inlinevirtual |
clone() const | ConStdVector< Real, Element > | inlinevirtual |
clone() const | ConStdVector< Real, Element > | inlinevirtual |
ConStdVector(const ROL::Ptr< std::vector< Element > > &std_vec) | ConStdVector< Real, Element > | inline |
ConStdVector(const ROL::Ptr< std::vector< Element > > &std_vec) | ConStdVector< Real, Element > | inline |
dimension() const | ConStdVector< Real, Element > | inlinevirtual |
dimension() const | ConStdVector< Real, Element > | inlinevirtual |
dot(const ROL::Vector< Real > &x) const | ConStdVector< Real, Element > | inlinevirtual |
dot(const Vector< Real > &x) const | ConStdVector< Real, Element > | inlinevirtual |
dual() const | ConStdVector< Real, Element > | inlinevirtual |
dual() const | ConStdVector< Real, Element > | inlinevirtual |
dual_vec_ | ConStdVector< Real, Element > | mutableprivate |
getVector() const | ConStdVector< Real, Element > | inline |
getVector() | ConStdVector< Real, Element > | inline |
getVector() const | ConStdVector< Real, Element > | inline |
getVector() | ConStdVector< Real, Element > | inline |
norm() const | ConStdVector< Real, Element > | inlinevirtual |
norm() const | ConStdVector< Real, Element > | inlinevirtual |
plus(const ROL::Vector< Real > &x) | ConStdVector< Real, Element > | inlinevirtual |
plus(const Vector< Real > &x) | ConStdVector< Real, Element > | inlinevirtual |
print(std::ostream &outStream) const | ROL::Vector< Real > | inlinevirtual |
randomize(const Real l=0.0, const Real u=1.0) | ROL::Vector< Real > | inlinevirtual |
reduce(const Elementwise::ReductionOp< Real > &r) const | ROL::Vector< Real > | inlinevirtual |
scale(const Real alpha) | ConStdVector< Real, Element > | inlinevirtual |
scale(const Real alpha) | ConStdVector< Real, Element > | inlinevirtual |
set(const Vector &x) | ROL::Vector< Real > | inlinevirtual |
setScalar(const Real C) | ROL::Vector< Real > | inlinevirtual |
std_vec_ | ConStdVector< Real, Element > | private |
uint typedef | ConStdVector< Real, Element > | private |
uint typedef | ConStdVector< Real, Element > | private |
V typedef | ConStdVector< Real, Element > | private |
vector typedef | ConStdVector< Real, Element > | private |
vector typedef | ConStdVector< Real, Element > | private |
zero() | ROL::Vector< Real > | inlinevirtual |
~Vector() | ROL::Vector< Real > | inlinevirtual |