ROL
ROL_TypeU_AlgorithmFactory.hpp
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43 
44 #ifndef ROL_TYPEU_ALGORITHM_FACTORY_H
45 #define ROL_TYPEU_ALGORITHM_FACTORY_H
46 
50 #include "ROL_Types.hpp"
51 
52 namespace ROL {
53 namespace TypeU {
54 
67 };
68 
69 inline std::string EAlgorithmUToString(EAlgorithmU alg) {
70  std::string retString;
71  switch(alg) {
72  case ALGORITHM_U_BUNDLE: retString = "Bundle"; break;
73  case ALGORITHM_U_LINESEARCH: retString = "Line Search"; break;
74  case ALGORITHM_U_TRUSTREGION: retString = "Trust Region"; break;
75  case ALGORITHM_U_LAST: retString = "Last Type (Dummy)"; break;
76  default: retString = "INVALID EAlgorithmU";
77  }
78  return retString;
79 }
80 
87  return( (alg == ALGORITHM_U_BUNDLE) ||
88  (alg == ALGORITHM_U_LINESEARCH) ||
89  (alg == ALGORITHM_U_TRUSTREGION) ||
90  (alg == ALGORITHM_U_LAST)
91  );
92 }
93 
95  return type = static_cast<EAlgorithmU>(type+1);
96 }
97 
98 inline EAlgorithmU operator++(EAlgorithmU &type, int) {
99  EAlgorithmU oldval = type;
100  ++type;
101  return oldval;
102 }
103 
105  return type = static_cast<EAlgorithmU>(type-1);
106 }
107 
108 inline EAlgorithmU operator--(EAlgorithmU &type, int) {
109  EAlgorithmU oldval = type;
110  --type;
111  return oldval;
112 }
113 
114 inline EAlgorithmU StringToEAlgorithmU(std::string s) {
115  s = removeStringFormat(s);
116  for ( EAlgorithmU alg = ALGORITHM_U_BUNDLE; alg < ALGORITHM_U_LAST; alg++ ) {
117  if ( !s.compare(removeStringFormat(EAlgorithmUToString(alg))) ) {
118  return alg;
119  }
120  }
122 }
123 
124 template<typename Real>
125 inline Ptr<Algorithm<Real>> AlgorithmFactory(ParameterList &parlist, const Ptr<Secant<Real>> &secant = nullPtr) {
126  EAlgorithmU ealg = StringToEAlgorithmU(parlist.sublist("Step").get("Type","Trust Region"));
127  switch(ealg) {
128  case ALGORITHM_U_BUNDLE: return makePtr<BundleAlgorithm<Real>>(parlist);
129  case ALGORITHM_U_LINESEARCH: return makePtr<LineSearchAlgorithm<Real>>(parlist,secant);
130  case ALGORITHM_U_TRUSTREGION: return makePtr<TrustRegionAlgorithm<Real>>(parlist,secant);
131  default: return nullPtr;
132  }
133 }
134 
135 } // namespace TypeU
136 } // namespace ROL
137 
138 #endif
EAlgorithmU & operator--(EAlgorithmU &type)
Contains definitions of custom data types in ROL.
std::string removeStringFormat(std::string s)
Definition: ROL_Types.hpp:249
EAlgorithmU
Enumeration of unconstrained algorithm types.
Ptr< Algorithm< Real > > AlgorithmFactory(ParameterList &parlist, const Ptr< Secant< Real >> &secant=nullPtr)
Provides interface for and implements limited-memory secant operators.
Definition: ROL_Secant.hpp:79
EAlgorithmU StringToEAlgorithmU(std::string s)
EAlgorithmU & operator++(EAlgorithmU &type)
std::string EAlgorithmUToString(EAlgorithmU alg)
int isValidAlgorithmU(EAlgorithmU alg)
Verifies validity of a AlgorithmU enum.