ROL
ROL_CubicInterp_U.hpp
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43 
44 #ifndef ROL_CUBICINTERP_U_H
45 #define ROL_CUBICINTERP_U_H
46 
51 #include "ROL_LineSearch_U.hpp"
52 
53 namespace ROL {
54 
55 template<typename Real>
56 class CubicInterp_U : public LineSearch_U<Real> {
57 private:
58  Real rho_;
59  Ptr<Vector<Real>> xnew_;
60 
63 
64 public:
65 
66  CubicInterp_U( ParameterList &parlist ) : LineSearch_U<Real>(parlist) {
67  const Real half(0.5);
68  rho_ = parlist.sublist("Step").sublist("Line Search").sublist("Line-Search Method").get("Backtracking Rate",half);
69  }
70 
71  void initialize(const Vector<Real> &x, const Vector<Real> &g) override {
73  xnew_ = x.clone();
74  }
75 
76  void run( Real &alpha, Real &fval, int &ls_neval, int &ls_ngrad,
77  const Real &gs, const Vector<Real> &s, const Vector<Real> &x,
78  Objective<Real> &obj ) override {
79  Real tol = std::sqrt(ROL_EPSILON<Real>());
80  ls_neval = 0;
81  ls_ngrad = 0;
82  // Get initial line search parameter
83  alpha = getInitialAlpha(ls_neval,ls_ngrad,fval,gs,x,s,obj);
84  // Update iterate
85  xnew_->set(x); xnew_->axpy(alpha,s);
86  // Get objective value at xnew
87  Real fold = fval;
89  fval = obj.value(*xnew_,tol);
90  ls_neval++;
91  // Initialize
92  Real fvalp(0), alpha1(0), alpha2(0), a(0), b(0), x1(0), x2(0);
93  const Real one(1), two(2), three(3), half(0.5), p1(0.1);
94  bool first_iter = true;
95  // Perform cubic interpolation back tracking
96  while (!status(LINESEARCH_U_CUBICINTERP,ls_neval,ls_ngrad,alpha,fold,gs,fval,x,s,obj)) {
97  if (first_iter) { // Minimize quadratic interpolate
98  alpha1 = -gs*alpha*alpha/(two*(fval-fold-gs*alpha));
99  first_iter = false;
100  }
101  else { // Minimize cubic interpolate
102  x1 = fval-fold-alpha*gs;
103  x2 = fvalp-fval-alpha2*gs;
104  a = (one/(alpha - alpha2))*( x1/(alpha*alpha) - x2/(alpha2*alpha2));
105  b = (one/(alpha - alpha2))*(-x1*alpha2/(alpha*alpha) + x2*alpha/(alpha2*alpha2));
106  if (std::abs(a) < ROL_EPSILON<Real>()) {
107  alpha1 = -gs/(two*b);
108  }
109  else {
110  alpha1 = (-b+sqrt(b*b-three*a*gs))/(three*a);
111  }
112  if ( alpha1 > half*alpha ) {
113  alpha1 = half*alpha;
114  }
115  }
116  alpha2 = alpha;
117  fvalp = fval;
118  // Back track if necessary
119  if (alpha1 <= p1*alpha) {
120  alpha *= p1;
121  }
122  else if (alpha1 >= half*alpha) {
123  alpha *= half;
124  }
125  else {
126  alpha = alpha1;
127  }
128  // Update iterate
129  xnew_->set(x); xnew_->axpy(alpha,s);
130  // Get objective value at xnew
132  fval = obj.value(*xnew_,tol);
133  ls_neval++;
134  }
135  }
136 }; // class ROL::CubicInterp_U
137 
138 } // namespace ROL
139 
140 #endif
Provides interface for and implements line searches.
virtual void initialize(const Vector< Real > &x, const Vector< Real > &g)
Provides the interface to evaluate objective functions.
void run(Real &alpha, Real &fval, int &ls_neval, int &ls_ngrad, const Real &gs, const Vector< Real > &s, const Vector< Real > &x, Objective< Real > &obj) override
virtual ROL::Ptr< Vector > clone() const =0
Clone to make a new (uninitialized) vector.
Ptr< Vector< Real > > xnew_
virtual bool status(const ELineSearchU type, int &ls_neval, int &ls_ngrad, const Real alpha, const Real fold, const Real sgold, const Real fnew, const Vector< Real > &x, const Vector< Real > &s, Objective< Real > &obj)
virtual Real value(const Vector< Real > &x, Real &tol)=0
Compute value.
CubicInterp_U(ParameterList &parlist)
Defines the linear algebra or vector space interface.
Definition: ROL_Vector.hpp:80
virtual Real getInitialAlpha(int &ls_neval, int &ls_ngrad, const Real fval, const Real gs, const Vector< Real > &x, const Vector< Real > &s, Objective< Real > &obj)
virtual void update(const Vector< Real > &x, UpdateType type, int iter=-1)
Update objective function.
Implements cubic interpolation back tracking line search.
void initialize(const Vector< Real > &x, const Vector< Real > &g) override