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src
cusp
krylov
blockcg.h
Go to the documentation of this file.
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/*
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* Copyright 2008-2009 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <cusp/detail/config.h>
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namespace
cusp
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{
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namespace
krylov
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{
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template
<
class
LinearOperator,
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class
Vector>
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void
blockcg
(LinearOperator&
A
,
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Vector& x,
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Vector& b);
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template
<
class
LinearOperator,
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class
Vector,
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class
Monitor>
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void
blockcg
(LinearOperator& A,
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Vector& x,
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Vector& b,
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Monitor& monitor);
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template
<
class
LinearOperator,
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class
Vector,
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class
Monitor,
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class
Preconditioner>
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void
blockcg
(LinearOperator& A,
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Vector& x,
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Vector& b,
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Monitor& monitor,
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Preconditioner& M);
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}
// end namespace krylov
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}
// end namespace cusp
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#include <cusp/krylov/blockcg.inl>
cusp::krylov::blockcg
void blockcg(LinearOperator &A, Vector &x, Vector &b)
A
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