ROL
ROL_RandomVector.hpp
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43 
44 #ifndef ROL_RANDOMVECTOR_H
45 #define ROL_RANDOMVECTOR_H
46 
47 #include "ROL_Vector.hpp"
48 #include "ROL_BoundConstraint.hpp"
49 #include "ROL_Elementwise_Function.hpp"
50 
51 
52 namespace ROL {
53 
63 template<class Real>
64 void RandomizeVector( Vector<Real> &x, const Real &lower=0.0, const Real &upper=1.0 ) {
65 
66  Elementwise::UniformlyRandom<Real> ur(lower,upper);
67  x.applyUnary(ur);
68 }
69 
78 template<class Real>
80  const ROL::Ptr<const Vector<Real> > u = bnd.getUpperBound();
81  const ROL::Ptr<const Vector<Real> > l = bnd.getLowerBound();
82 
83  Elementwise::UniformlyRandomMultiply<Real> urm;
84 
85  x.set(*u);
86  x.axpy(-1.0,*l);
87  x.applyUnary(urm);
88  x.plus(*l);
89 }
90 
91 
92 } // namespace ROL
93 
94 #endif // ROL_RANDOMVECTOR_H
virtual const ROL::Ptr< const Vector< Real > > getUpperBound(void) const
Return the ref count pointer to the upper bound vector.
virtual void plus(const Vector &x)=0
Compute , where .
virtual void axpy(const Real alpha, const Vector &x)
Compute where .
Definition: ROL_Vector.hpp:153
void RandomizeVector(Vector< Real > &x, const Real &lower=0.0, const Real &upper=1.0)
Fill a ROL::Vector with uniformly-distributed random numbers in the interval [lower,upper].
Defines the linear algebra or vector space interface.
Definition: ROL_Vector.hpp:80
Provides the interface to apply upper and lower bound constraints.
virtual void applyUnary(const Elementwise::UnaryFunction< Real > &f)
Definition: ROL_Vector.hpp:230
void RandomizeFeasibleVector(Vector< Real > &x, BoundConstraint< Real > &bnd)
Fill a ROL::Vector with uniformly-distributed random numbers which satisfy the supplied bound constra...
virtual void set(const Vector &x)
Set where .
Definition: ROL_Vector.hpp:209
virtual const ROL::Ptr< const Vector< Real > > getLowerBound(void) const
Return the ref count pointer to the lower bound vector.