ROL
ROL_QuadraticObjective.hpp
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43 
44 #ifndef ROL_QUADRATIC_OBJECTIVE_H
45 #define ROL_QUADRATIC_OBJECTIVE_H
46 
47 #include "ROL_Objective.hpp"
48 #include "ROL_Vector.hpp"
49 #include "ROL_Ptr.hpp"
50 
68 namespace ROL {
69 
70 template <class Real>
71 class QuadraticObjective : public Objective<Real> {
72 private:
73  const Ptr<const LinearOperator<Real>> H_;
74  const Ptr<const Vector<Real>> g_;
75  const Real c_;
76  ROL::Ptr<Vector<Real>> tmp_;
77 
78 public:
80  const Ptr<const Vector<Real>> &g,
81  const Real c = 0.0)
82  : H_(H), g_(g), c_(c) {
83  tmp_ = g_->clone();
84  }
85 
86  Real value( const Vector<Real> &x, Real &tol ) {
87  H_->apply(*tmp_,x,tol);
88  tmp_->scale(static_cast<Real>(0.5));
89  tmp_->plus(*g_);
90  return x.dot(tmp_->dual()) + c_;
91  }
92 
93  void gradient( Vector<Real> &g, const Vector<Real> &x, Real &tol ) {
94  H_->apply(g,x,tol);
95  g.plus(*g_);
96  }
97 
98  void hessVec( Vector<Real> &hv, const Vector<Real> &v, const Vector<Real> &x, Real &tol ) {
99  H_->apply(hv,v,tol);
100  }
101 
102  void invHessVec( Vector<Real> &hv, const Vector<Real> &v, const Vector<Real> &x, Real &tol ) {
103  H_->applyInverse(hv,v,tol);
104  }
105 
106 }; // class QuadraticObjective
107 
108 } // namespace ROL
109 
110 #endif
Provides the interface to evaluate objective functions.
Real value(const Vector< Real > &x, Real &tol)
Compute value.
void invHessVec(Vector< Real > &hv, const Vector< Real > &v, const Vector< Real > &x, Real &tol)
Apply inverse Hessian approximation to vector.
QuadraticObjective(const Ptr< const LinearOperator< Real >> &H, const Ptr< const Vector< Real >> &g, const Real c=0.0)
virtual void plus(const Vector &x)=0
Compute , where .
Provides the interface to evaluate quadratic objective functions.
Defines the linear algebra or vector space interface.
Definition: ROL_Vector.hpp:80
const Ptr< const LinearOperator< Real > > H_
virtual Real dot(const Vector &x) const =0
Compute where .
ROL::Ptr< Vector< Real > > tmp_
void gradient(Vector< Real > &g, const Vector< Real > &x, Real &tol)
Compute gradient.
void hessVec(Vector< Real > &hv, const Vector< Real > &v, const Vector< Real > &x, Real &tol)
Apply Hessian approximation to vector.
Provides the interface to apply a linear operator.
const Ptr< const Vector< Real > > g_