ROL
ROL_FletcherBase.hpp
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43 
44 
45 #ifndef ROL_FLETCHERBASE_H
46 #define ROL_FLETCHERBASE_H
47 
48 #include "ROL_Objective.hpp"
49 #include "ROL_Constraint.hpp"
50 #include "ROL_Vector.hpp"
51 #include "ROL_Types.hpp"
52 #include "ROL_Ptr.hpp"
53 #include "ROL_KrylovFactory.hpp"
55 #include <iostream>
56 
57 namespace ROL {
58 
59 template <class Real>
60 class FletcherBase : public Objective<Real> {
61 
62 protected:
63  const Ptr<Objective<Real> > obj_;
64  const Ptr<Constraint<Real> > con_;
65 
68 
69  // Evaluation counters
70  int nfval_;
71  int ngval_;
72  int ncval_;
73 
74  Real fPhi_; // value of penalty function
75  Ptr<Vector<Real> > gPhi_; // gradient of penalty function
76 
77  Ptr<Vector<Real> > y_; // multiplier estimate
78 
79  Real fval_; // value of objective function
80  Ptr<Vector<Real> > g_; // gradient of objective value
81  Ptr<Vector<Real> > c_; // constraint value
82  Ptr<Vector<Real> > scaledc_; // penaltyParameter_ * c_
83  Ptr<Vector<Real> > gL_; // gradient of Lagrangian (g - A*y)
84 
85  Real cnorm_; // norm of constraint violation
86 
93 
94  Real multSolverError_; // Error from augmented system solve in value()
95  Real gradSolveError_; // Error from augmented system solve in gradient()
96 
97  Real delta_; // regularization parameter
98 
100 
101  // For Augmented system solves
102  Ptr<Krylov<Real> > krylov_;
105  Ptr<Vector<Real> > v1_;
106  Ptr<Vector<Real> > v2_;
107  Ptr<PartitionedVector<Real> > vv_;
108  Ptr<Vector<Real> > b1_;
109  Ptr<Vector<Real> > b2_;
110  Ptr<PartitionedVector<Real> > bb_;
111  Ptr<Vector<Real> > w1_;
112  Ptr<Vector<Real> > w2_;
113  Ptr<PartitionedVector<Real> > ww_;
114 
115  void objValue(const Vector<Real>& x, Real &tol) {
116  if( !isObjValueComputed_ ) {
117  fval_ = obj_->value(x,tol); nfval_++;
118  isObjValueComputed_ = true;
119  }
120  }
121 
122  void objGrad(const Vector<Real>& x, Real &tol) {
123  if( !isObjGradComputed_ ) {
124  obj_->gradient(*g_, x, tol); ngval_++;
125  isObjGradComputed_ = true;
126  }
127  }
128 
129  void conValue(const Vector<Real>&x, Real &tol) {
130  if( !isConValueComputed_ ) {
131  con_->value(*c_,x,tol); ncval_++;
132  scaledc_->set(*c_);
133  scaledc_->scale(penaltyParameter_);
134  isConValueComputed_ = true;
135  }
136  }
137 
138  virtual void computeMultipliers(const Vector<Real>& x, Real tol) {}
139 
140 public:
141  FletcherBase(const ROL::Ptr<Objective<Real> > &obj,
142  const ROL::Ptr<Constraint<Real> > &con)
143  : obj_(obj), con_(con), nfval_(0), ngval_(0), ncval_(0), fPhi_(0),
144  isValueComputed_(false), isGradientComputed_(false),
148  iterKrylov_(0), flagKrylov_(0) {}
149 
150  // Accessors
151  const Ptr<Vector<Real>> getLagrangianGradient(const Vector<Real>& x) {
152  // TODO: Figure out reasonable tolerance
153  if( !isMultiplierComputed_ ) {
154  Real tol = static_cast<Real>(1e-12);
155  computeMultipliers(x, tol);
156  }
157  return gL_;
158  }
159 
160  const Ptr<Vector<Real>> getConstraintVec(const Vector<Real>& x) {
161  Real tol = std::sqrt(ROL_EPSILON<Real>());
162  conValue(x, tol);
163  return c_;
164  }
165 
166  const Ptr<Vector<Real>> getMultiplierVec(const Vector<Real>& x) {
167  // TODO: Figure out reasonable tolerance
168  if( !isMultiplierComputed_ ) {
169  Real tol = static_cast<Real>(1e-12);
170  computeMultipliers(x, tol);
171  }
172  return y_;
173  }
174 
175  const Ptr<Vector<Real>> getGradient(const Vector<Real>& x) {
176  if( !isGradientComputed_ ) {
177  // TODO: Figure out reasonable tolerance
178  Real tol = static_cast<Real>(1e-12);
179  this->gradient(*gPhi_, x, tol);
180  }
181  return gPhi_;
182  }
183 
185  Real tol = std::sqrt(ROL_EPSILON<Real>());
186  objValue(x, tol);
187 
188  return fval_;
189  }
190 
192  return nfval_;
193  }
194 
196  return ngval_;
197  }
198 
200  return ncval_;
201  }
202 
203  void setDelta(Real delta) {
204  delta_ = delta;
205  isValueComputed_ = false;
206  isGradientComputed_ = false;
207  }
208 
209  void setPenaltyParameter( Real sigma ) {
210  penaltyParameter_ = sigma;
211  isValueComputed_ = false;
212  isGradientComputed_ = false;
213  }
214 
215 }; // class Fletcher
216 
217 } // namespace ROL
218 
219 #include "ROL_Fletcher.hpp"
220 #include "ROL_BoundFletcher.hpp"
221 
222 #endif
Provides the interface to evaluate objective functions.
virtual void computeMultipliers(const Vector< Real > &x, Real tol)
Ptr< Vector< Real > > c_
int getNumberGradientEvaluations() const
Ptr< Vector< Real > > w2_
Ptr< Vector< Real > > gPhi_
void setDelta(Real delta)
const Ptr< Constraint< Real > > con_
Real getObjectiveValue(const Vector< Real > &x)
void objValue(const Vector< Real > &x, Real &tol)
FletcherBase(const ROL::Ptr< Objective< Real > > &obj, const ROL::Ptr< Constraint< Real > > &con)
const Ptr< Objective< Real > > obj_
Contains definitions of custom data types in ROL.
const Ptr< Vector< Real > > getMultiplierVec(const Vector< Real > &x)
int getNumberFunctionEvaluations() const
Ptr< Vector< Real > > w1_
Defines the linear algebra or vector space interface.
Definition: ROL_Vector.hpp:80
Ptr< Krylov< Real > > krylov_
const Ptr< Vector< Real > > getGradient(const Vector< Real > &x)
Ptr< Vector< Real > > gL_
Ptr< Vector< Real > > v1_
virtual void gradient(Vector< Real > &g, const Vector< Real > &x, Real &tol)
Compute gradient.
Ptr< Vector< Real > > b1_
void setPenaltyParameter(Real sigma)
Ptr< Vector< Real > > scaledc_
const Ptr< Vector< Real > > getConstraintVec(const Vector< Real > &x)
Ptr< Vector< Real > > g_
void conValue(const Vector< Real > &x, Real &tol)
Ptr< Vector< Real > > y_
int getNumberConstraintEvaluations() const
Ptr< PartitionedVector< Real > > vv_
const Ptr< Vector< Real > > getLagrangianGradient(const Vector< Real > &x)
Ptr< Vector< Real > > v2_
Ptr< Vector< Real > > b2_
Ptr< PartitionedVector< Real > > bb_
Ptr< PartitionedVector< Real > > ww_
void objGrad(const Vector< Real > &x, Real &tol)
Defines the general constraint operator interface.