ROL
ROL_AffineTransformObjective.hpp
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43 
44 #ifndef ROL_AFFINE_TRANSFORM_OBJECTIVE_H
45 #define ROL_AFFINE_TRANSFORM_OBJECTIVE_H
46 
47 #include "ROL_Objective.hpp"
48 #include "ROL_LinearOperator.hpp"
49 #include "ROL_SimController.hpp"
50 
60 namespace ROL {
61 
62 template <class Real>
63 class AffineTransformObjective : public Objective<Real> {
64 private:
65  const Ptr<Objective<Real>> obj_;
66  const Ptr<LinearOperator<Real>> A_;
67  const Ptr<Vector<Real>> b_;
68 
69  Ptr<SimController<Real>> storage_;
70 
71  Ptr<Vector<Real>> primal_, dual_, Av_;
72 
73  const Ptr<const Vector<Real>> transform(const Vector<Real> &x) {
74  bool isApplied = storage_->get(*primal_,Objective<Real>::getParameter());
75  if (!isApplied) {
76  Real tol = std::sqrt(ROL_EPSILON<Real>());
77  A_->apply(*primal_,x,tol);
78  primal_->plus(*b_);
80  }
81  return primal_;
82  }
83 
84 public:
86  const Ptr<LinearOperator<Real>> &A,
87  const Ptr<Vector<Real>> &b,
88  const Ptr<SimController<Real>> &storage = nullPtr)
89  : obj_(obj), A_(A), b_(b), storage_(storage) {
90  primal_ = b->clone();
91  Av_ = b->clone();
92  dual_ = b->dual().clone();
93  if (storage == nullPtr) {
94  storage_ = makePtr<SimController<Real>>();
95  }
96  }
97 
99 
100  void update( const Vector<Real> &x, bool flag = true, int iter = -1 ) {
101  storage_->objectiveUpdate(true);
102  obj_->update(*transform(x),flag,iter);
103  }
104 
105  Real value( const Vector<Real> &x, Real &tol ) {
106  return obj_->value(*transform(x),tol);
107  }
108 
109  void gradient( Vector<Real> &g, const Vector<Real> &x, Real &tol ) {
110  obj_->gradient(*dual_,*transform(x),tol);
111  A_->applyAdjoint(g,*dual_,tol);
112  }
113 
114  void hessVec( Vector<Real> &hv, const Vector<Real> &v, const Vector<Real> &x, Real &tol ) {
115  A_->apply(*Av_,v,tol);
116  obj_->hessVec(*dual_,*Av_,*transform(x),tol);
117  A_->applyAdjoint(hv,*dual_,tol);
118  }
119 
120 }; // class AffineTransformObjective
121 
122 } // namespace ROL
123 
124 #endif // ROL_AFFINE_TRANSFORM_OBJECTIVE_H
Provides the interface to evaluate objective functions.
void hessVec(Vector< Real > &hv, const Vector< Real > &v, const Vector< Real > &x, Real &tol)
Apply Hessian approximation to vector.
void gradient(Vector< Real > &g, const Vector< Real > &x, Real &tol)
Compute gradient.
Compose an objective function with an affine transformation, i.e.,.
Defines the linear algebra or vector space interface.
Definition: ROL_Vector.hpp:80
void update(const Vector< Real > &x, bool flag=true, int iter=-1)
Update objective function.
AffineTransformObjective(const Ptr< Objective< Real >> &obj, const Ptr< LinearOperator< Real >> &A, const Ptr< Vector< Real >> &b, const Ptr< SimController< Real >> &storage=nullPtr)
Provides the interface to apply a linear operator.
const Ptr< const Vector< Real > > transform(const Vector< Real > &x)
const Ptr< Objective< Real > > obj_
const Ptr< LinearOperator< Real > > A_
Real value(const Vector< Real > &x, Real &tol)
Compute value.