| activate(void) | ROL::BoundConstraint< Real > | inline |
| activatedCon_ | ROL::RiskBoundConstraint< Real > | private |
| activatedObj_ | ROL::RiskBoundConstraint< Real > | private |
| activateLower(void) | ROL::BoundConstraint< Real > | inline |
| activateUpper(void) | ROL::BoundConstraint< Real > | inline |
| augmentedCon_ | ROL::RiskBoundConstraint< Real > | private |
| augmentedObj_ | ROL::RiskBoundConstraint< Real > | private |
| bc_ | ROL::RiskBoundConstraint< Real > | private |
| BoundConstraint(void) | ROL::BoundConstraint< Real > | inline |
| BoundConstraint(const Vector< Real > &x) | ROL::BoundConstraint< Real > | inline |
| buildConStatBnd(std::vector< ROL::Ptr< ROL::ParameterList > > &parlist) | ROL::RiskBoundConstraint< Real > | inlineprivate |
| buildObjStatBnd(ROL::Ptr< ROL::ParameterList > &parlist) | ROL::RiskBoundConstraint< Real > | inlineprivate |
| computeProjectedGradient(Vector< Real > &g, const Vector< Real > &x) | ROL::BoundConstraint< Real > | inline |
| computeProjectedStep(Vector< Real > &v, const Vector< Real > &x) | ROL::BoundConstraint< Real > | inline |
| deactivate(void) | ROL::BoundConstraint< Real > | inline |
| deactivateLower(void) | ROL::BoundConstraint< Real > | inline |
| deactivateUpper(void) | ROL::BoundConstraint< Real > | inline |
| getLowerBound(void) const | ROL::RiskBoundConstraint< Real > | inlinevirtual |
| getUpperBound(void) const | ROL::RiskBoundConstraint< Real > | inlinevirtual |
| hi_ | ROL::RiskBoundConstraint< Real > | mutableprivate |
| isActivated(void) const | ROL::BoundConstraint< Real > | inline |
| isFeasible(const Vector< Real > &v) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
| isHIinitialized_ | ROL::RiskBoundConstraint< Real > | mutableprivate |
| isLOinitialized_ | ROL::RiskBoundConstraint< Real > | mutableprivate |
| isLowerActivated(void) const | ROL::BoundConstraint< Real > | inline |
| isUpperActivated(void) const | ROL::BoundConstraint< Real > | inline |
| lo_ | ROL::RiskBoundConstraint< Real > | mutableprivate |
| lowerCon_ | ROL::RiskBoundConstraint< Real > | private |
| lowerObj_ | ROL::RiskBoundConstraint< Real > | private |
| nStatCon_ | ROL::RiskBoundConstraint< Real > | private |
| nStatObj_ | ROL::RiskBoundConstraint< Real > | private |
| project(Vector< Real > &x) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
| projectInterior(Vector< Real > &x) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
| pruneActive(Vector< Real > &v, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
| pruneActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
| pruneInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
| pruneInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
| pruneLowerActive(Vector< Real > &v, const Vector< Real > &x, Real eps=0) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
| pruneLowerActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
| pruneLowerInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
| pruneLowerInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
| pruneUpperActive(Vector< Real > &v, const Vector< Real > &x, Real eps=0) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
| pruneUpperActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
| pruneUpperInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
| pruneUpperInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
| RiskBoundConstraint(ROL::Ptr< ROL::ParameterList > &parlist, const ROL::Ptr< BoundConstraint< Real > > &bc=ROL::nullPtr) | ROL::RiskBoundConstraint< Real > | inline |
| RiskBoundConstraint(std::vector< ROL::Ptr< ROL::ParameterList > > &parlist, const ROL::Ptr< BoundConstraint< Real > > &bc=ROL::nullPtr) | ROL::RiskBoundConstraint< Real > | inline |
| RiskBoundConstraint(ROL::Ptr< ROL::ParameterList > &parlistObj, std::vector< ROL::Ptr< ROL::ParameterList > > &parlistCon, const ROL::Ptr< BoundConstraint< Real > > &bc=ROL::nullPtr) | ROL::RiskBoundConstraint< Real > | inline |
| RiskBoundConstraint(const Ptr< BoundConstraint< Real > > &bc) | ROL::RiskBoundConstraint< Real > | inline |
| setBoundInfo(ROL::ParameterList &parlist, int &nStat, std::vector< Real > &lower, std::vector< Real > &upper, bool &augmented, bool &activated) | ROL::RiskBoundConstraint< Real > | inlineprivate |
| statCon_bc_ | ROL::RiskBoundConstraint< Real > | private |
| statObj_bc_ | ROL::RiskBoundConstraint< Real > | private |
| update(const Vector< Real > &x, bool flag=true, int iter=-1) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
| upperCon_ | ROL::RiskBoundConstraint< Real > | private |
| upperObj_ | ROL::RiskBoundConstraint< Real > | private |
| ~BoundConstraint() | ROL::BoundConstraint< Real > | inlinevirtual |