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fei_Aztec_BlockMap.hpp
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42 
43 #ifndef _fei_Aztec_BlockMap_h_
44 #define _fei_Aztec_BlockMap_h_
45 
46 
47 //
48 // This Aztec_BlockMap class is a wrapper that encapsulates the general
49 // information needed to describe the layout of an Aztec DVBR matrix.
50 // It is a companion/support class that goes with the data class wrappers
51 // Aztec_LSVector and AztecDVBR_Matrix. Aztec_BlockMap inherits from
52 // Aztec_Map.
53 //
54 // Aztec_Map allows the storage and retrieval of information such as
55 // local and global sizes, the MPI communicator, and the proc_config array.
56 // Aztec_BlockMap describes the partitioning and layout of a block matrix.
57 //
58 
59 namespace fei_trilinos {
60 
61 class Aztec_BlockMap : public Aztec_Map {
62 
63  public:
64  Aztec_BlockMap(int globalSize, int N_update, const int* update, int localOffset,
65  MPI_Comm comm,
66  int numGlobalBlocks, int numLocalBlocks, const int* blkUpdate,
67  int localBlockOffset, int* blockSizes);
68 
69  Aztec_BlockMap(const Aztec_BlockMap& map); // copy constructor
70  virtual ~Aztec_BlockMap(void);
71 
72  const int& getNumGlobalBlocks() const {return(numGlobalBlocks_);}
73  const int& getNumLocalBlocks() const {return(numLocalBlocks_);}
74  const int& getLocalBlockOffset() const {return(localBlockOffset_);}
75 
76  const int* getBlockSizes() const {return(blockSizes_);}
77  int* getBlockUpdate() {return(blockUpdate_);}
78 
79  private:
80 
81  void checkInput();
82 
83  int numGlobalBlocks_;
84  int numLocalBlocks_;
85  int localBlockOffset_;
86  int* blockSizes_;
87  int* blockUpdate_;
88 };
89 
90 }// namespace fei_trilinos
91 
92 #endif
93