| a_ | TridiagonalToeplitzOperator< Real > | private |
| apply(V &Hv, const V &v, Real &tol) const | TridiagonalToeplitzOperator< Real > | inlinevirtual |
| apply(V &Hv, const V &v, Real &tol) const | TridiagonalToeplitzOperator< Real > | inlinevirtual |
| applyAdjoint(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::LinearOperator< Real > | inlinevirtual |
| applyAdjointInverse(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::LinearOperator< Real > | inlinevirtual |
| applyInverse(V &Hv, const V &v, Real &tol) const | TridiagonalToeplitzOperator< Real > | inlinevirtual |
| applyInverse(V &Hv, const V &v, Real &tol) const | TridiagonalToeplitzOperator< Real > | inlinevirtual |
| b_ | TridiagonalToeplitzOperator< Real > | private |
| c_ | TridiagonalToeplitzOperator< Real > | private |
| lapack_ | TridiagonalToeplitzOperator< Real > | private |
| SV typedef | TridiagonalToeplitzOperator< Real > | private |
| SV typedef | TridiagonalToeplitzOperator< Real > | private |
| TridiagonalToeplitzOperator(Real &a, Real &b, Real &c) | TridiagonalToeplitzOperator< Real > | inline |
| TridiagonalToeplitzOperator(Real &a, Real &b, Real &c) | TridiagonalToeplitzOperator< Real > | inline |
| uint typedef | TridiagonalToeplitzOperator< Real > | private |
| uint typedef | TridiagonalToeplitzOperator< Real > | private |
| update(const Vector< Real > &x, bool flag=true, int iter=-1) | ROL::LinearOperator< Real > | inlinevirtual |
| V typedef | TridiagonalToeplitzOperator< Real > | private |
| V typedef | TridiagonalToeplitzOperator< Real > | private |
| vector typedef | TridiagonalToeplitzOperator< Real > | private |
| vector typedef | TridiagonalToeplitzOperator< Real > | private |
| ~LinearOperator() | ROL::LinearOperator< Real > | inlinevirtual |