activate(void) | ROL::BoundConstraint< Real > | inline |
activatedCon_ | ROL::RiskBoundConstraint< Real > | private |
activatedObj_ | ROL::RiskBoundConstraint< Real > | private |
activateLower(void) | ROL::BoundConstraint< Real > | inline |
activateUpper(void) | ROL::BoundConstraint< Real > | inline |
augmentedCon_ | ROL::RiskBoundConstraint< Real > | private |
augmentedObj_ | ROL::RiskBoundConstraint< Real > | private |
bc_ | ROL::RiskBoundConstraint< Real > | private |
BoundConstraint(void) | ROL::BoundConstraint< Real > | inline |
BoundConstraint(const Vector< Real > &x) | ROL::BoundConstraint< Real > | inline |
buildConStatBnd(std::vector< ROL::Ptr< ROL::ParameterList > > &parlist) | ROL::RiskBoundConstraint< Real > | inlineprivate |
buildObjStatBnd(ROL::Ptr< ROL::ParameterList > &parlist) | ROL::RiskBoundConstraint< Real > | inlineprivate |
computeProjectedGradient(Vector< Real > &g, const Vector< Real > &x) | ROL::BoundConstraint< Real > | inline |
computeProjectedStep(Vector< Real > &v, const Vector< Real > &x) | ROL::BoundConstraint< Real > | inline |
deactivate(void) | ROL::BoundConstraint< Real > | inline |
deactivateLower(void) | ROL::BoundConstraint< Real > | inline |
deactivateUpper(void) | ROL::BoundConstraint< Real > | inline |
getLowerBound(void) const | ROL::RiskBoundConstraint< Real > | inlinevirtual |
getUpperBound(void) const | ROL::RiskBoundConstraint< Real > | inlinevirtual |
hi_ | ROL::RiskBoundConstraint< Real > | mutableprivate |
isActivated(void) const | ROL::BoundConstraint< Real > | inline |
isFeasible(const Vector< Real > &v) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
isHIinitialized_ | ROL::RiskBoundConstraint< Real > | mutableprivate |
isLOinitialized_ | ROL::RiskBoundConstraint< Real > | mutableprivate |
isLowerActivated(void) const | ROL::BoundConstraint< Real > | inline |
isUpperActivated(void) const | ROL::BoundConstraint< Real > | inline |
lo_ | ROL::RiskBoundConstraint< Real > | mutableprivate |
lowerCon_ | ROL::RiskBoundConstraint< Real > | private |
lowerObj_ | ROL::RiskBoundConstraint< Real > | private |
nStatCon_ | ROL::RiskBoundConstraint< Real > | private |
nStatObj_ | ROL::RiskBoundConstraint< Real > | private |
project(Vector< Real > &x) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
projectInterior(Vector< Real > &x) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
pruneActive(Vector< Real > &v, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
pruneActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
pruneInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
pruneInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
pruneLowerActive(Vector< Real > &v, const Vector< Real > &x, Real eps=0) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
pruneLowerActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
pruneLowerInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
pruneLowerInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
pruneUpperActive(Vector< Real > &v, const Vector< Real > &x, Real eps=0) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
pruneUpperActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
pruneUpperInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
pruneUpperInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real eps=0) | ROL::BoundConstraint< Real > | inline |
RiskBoundConstraint(ROL::Ptr< ROL::ParameterList > &parlist, const ROL::Ptr< BoundConstraint< Real > > &bc=ROL::nullPtr) | ROL::RiskBoundConstraint< Real > | inline |
RiskBoundConstraint(std::vector< ROL::Ptr< ROL::ParameterList > > &parlist, const ROL::Ptr< BoundConstraint< Real > > &bc=ROL::nullPtr) | ROL::RiskBoundConstraint< Real > | inline |
RiskBoundConstraint(ROL::Ptr< ROL::ParameterList > &parlistObj, std::vector< ROL::Ptr< ROL::ParameterList > > &parlistCon, const ROL::Ptr< BoundConstraint< Real > > &bc=ROL::nullPtr) | ROL::RiskBoundConstraint< Real > | inline |
RiskBoundConstraint(const Ptr< BoundConstraint< Real > > &bc) | ROL::RiskBoundConstraint< Real > | inline |
setBoundInfo(ROL::ParameterList &parlist, int &nStat, std::vector< Real > &lower, std::vector< Real > &upper, bool &augmented, bool &activated) | ROL::RiskBoundConstraint< Real > | inlineprivate |
statCon_bc_ | ROL::RiskBoundConstraint< Real > | private |
statObj_bc_ | ROL::RiskBoundConstraint< Real > | private |
update(const Vector< Real > &x, bool flag=true, int iter=-1) | ROL::RiskBoundConstraint< Real > | inlinevirtual |
upperCon_ | ROL::RiskBoundConstraint< Real > | private |
upperObj_ | ROL::RiskBoundConstraint< Real > | private |
~BoundConstraint() | ROL::BoundConstraint< Real > | inlinevirtual |