ROL
|
This is the complete list of members for ROL::MoreauYosidaPenaltyStep< Real >, including all inherited members.
algo_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
bnd_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
compute(Vector< Real > &s, const Vector< Real > &x, const Vector< Real > &l, Objective< Real > &obj, Constraint< Real > &con, BoundConstraint< Real > &bnd, AlgorithmState< Real > &algo_state) | ROL::MoreauYosidaPenaltyStep< Real > | inlinevirtual |
compute(Vector< Real > &s, const Vector< Real > &x, Objective< Real > &obj, BoundConstraint< Real > &bnd, AlgorithmState< Real > &algo_state) | ROL::MoreauYosidaPenaltyStep< Real > | inlinevirtual |
ROL::Step::compute(Vector< Real > &s, const Vector< Real > &x, const Vector< Real > &l, Objective< Real > &obj, Constraint< Real > &con, AlgorithmState< Real > &algo_state) | ROL::Step< Real > | inlinevirtual |
compViolation_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
g_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
getState(void) | ROL::Step< Real > | inlineprotected |
getStepState(void) const | ROL::Step< Real > | inline |
gLnorm_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
hasEquality_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
initialize(Vector< Real > &x, const Vector< Real > &g, Vector< Real > &l, const Vector< Real > &c, Objective< Real > &obj, Constraint< Real > &con, BoundConstraint< Real > &bnd, AlgorithmState< Real > &algo_state) | ROL::MoreauYosidaPenaltyStep< Real > | inlinevirtual |
initialize(Vector< Real > &x, const Vector< Real > &g, Objective< Real > &obj, BoundConstraint< Real > &bnd, AlgorithmState< Real > &algo_state) | ROL::MoreauYosidaPenaltyStep< Real > | inlinevirtual |
ROL::Step::initialize(Vector< Real > &x, const Vector< Real > &s, const Vector< Real > &g, Objective< Real > &obj, BoundConstraint< Real > &con, AlgorithmState< Real > &algo_state) | ROL::Step< Real > | inlinevirtual |
ROL::Step::initialize(Vector< Real > &x, const Vector< Real > &g, Vector< Real > &l, const Vector< Real > &c, Objective< Real > &obj, Constraint< Real > &con, AlgorithmState< Real > &algo_state) | ROL::Step< Real > | inlinevirtual |
l_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
MoreauYosidaPenaltyStep(ROL::ParameterList &parlist) | ROL::MoreauYosidaPenaltyStep< Real > | inline |
parlist_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
print(AlgorithmState< Real > &algo_state, bool pHeader=false) const | ROL::MoreauYosidaPenaltyStep< Real > | inlinevirtual |
print_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
printHeader(void) const | ROL::MoreauYosidaPenaltyStep< Real > | inlinevirtual |
printName(void) const | ROL::MoreauYosidaPenaltyStep< Real > | inlinevirtual |
reset(const Real searchSize=1.0) | ROL::Step< Real > | inline |
status_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
Step(void) | ROL::Step< Real > | inline |
step_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
stepname_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
stepType_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
subproblemIter_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
tau_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
update(Vector< Real > &x, Vector< Real > &l, const Vector< Real > &s, Objective< Real > &obj, Constraint< Real > &con, BoundConstraint< Real > &bnd, AlgorithmState< Real > &algo_state) | ROL::MoreauYosidaPenaltyStep< Real > | inlinevirtual |
update(Vector< Real > &x, const Vector< Real > &s, Objective< Real > &obj, BoundConstraint< Real > &bnd, AlgorithmState< Real > &algo_state) | ROL::MoreauYosidaPenaltyStep< Real > | inlinevirtual |
ROL::Step::update(Vector< Real > &x, Vector< Real > &l, const Vector< Real > &s, Objective< Real > &obj, Constraint< Real > &con, AlgorithmState< Real > &algo_state) | ROL::Step< Real > | inlinevirtual |
updatePenalty_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
updateState(const Vector< Real > &x, const Vector< Real > &l, Objective< Real > &obj, Constraint< Real > &con, BoundConstraint< Real > &bnd, AlgorithmState< Real > &algo_state) | ROL::MoreauYosidaPenaltyStep< Real > | inlineprivate |
updateState(const Vector< Real > &x, Objective< Real > &obj, BoundConstraint< Real > &bnd, AlgorithmState< Real > &algo_state) | ROL::MoreauYosidaPenaltyStep< Real > | inlineprivate |
x_ | ROL::MoreauYosidaPenaltyStep< Real > | private |
~MoreauYosidaPenaltyStep() | ROL::MoreauYosidaPenaltyStep< Real > | inline |
~Step() | ROL::Step< Real > | inlinevirtual |