ROL
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This is the complete list of members for ROL::Objective_PoissonInversion< Real >, including all inherited members.
alpha_ (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | private |
apply_linearized_control_operator(Vector< Real > &Bd, const Vector< Real > &z, const Vector< Real > &d, const Vector< Real > &u) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
apply_mass(Vector< Real > &Mf, const Vector< Real > &f) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
apply_transposed_linearized_control_operator(Vector< Real > &Bd, const Vector< Real > &z, const Vector< Real > &d, const Vector< Real > &u) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
apply_transposed_linearized_control_operator_2(Vector< Real > &Bd, const Vector< Real > &z, const Vector< Real > &v, const Vector< Real > &d, const Vector< Real > &u) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
checkGradient(const Vector< Real > &x, const Vector< Real > &d, const bool printToScreen=true, const int numSteps=ROL_NUM_CHECKDERIV_STEPS) | ROL::Objective< Real > | virtual |
checkHessSym(const Vector< Real > &x, const Vector< Real > &v, const Vector< Real > &w, const bool printToScreen=true) | ROL::Objective< Real > | virtual |
checkHessVec(const Vector< Real > &x, const Vector< Real > &v, const bool printToScreen=true, const int numSteps=ROL_NUM_CHECKDERIV_STEPS) | ROL::Objective< Real > | virtual |
dirDeriv(const Vector< Real > &x, const Vector< Real > &d, Real &tol) | ROL::Objective< Real > | virtual |
eps_ (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | private |
evaluate_target(Real x) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
gradient(Vector< Real > &g, const Vector< Real > &z, Real &tol) | ROL::Objective_PoissonInversion< Real > | inlinevirtual |
hessVec(Vector< Real > &hv, const Vector< Real > &v, const Vector< Real > &x, Real &tol) | ROL::Objective< Real > | virtual |
hu_ (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | private |
hz_ (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | private |
invHessVec(Vector< Real > &hv, const Vector< Real > &v, const Vector< Real > &x, Real &tol) | ROL::Objective_PoissonInversion< Real > | inlinevirtual |
nu_ (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | private |
nz_ (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | private |
Objective_PoissonInversion(int nz=32, Real alpha=1.e-4) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
precond(Vector< Real > &Pv, const Vector< Real > &v, const Vector< Real > &x, Real &tol) | ROL::Objective< Real > | inlinevirtual |
reg_gradient(Vector< Real > &g, const Vector< Real > &z) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
reg_hessVec(Vector< Real > &hv, const Vector< Real > &v, const Vector< Real > &z) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
reg_type_ (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | private |
reg_value(const Vector< Real > &z) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
solve_adjoint_equation(Vector< Real > &p, const Vector< Real > &u, const Vector< Real > &z) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
solve_adjoint_sensitivity_equation(Vector< Real > &q, const Vector< Real > &w, const Vector< Real > &v, const Vector< Real > &p, const Vector< Real > &u, const Vector< Real > &z) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
solve_poisson(Vector< Real > &u, const Vector< Real > &z, Vector< Real > &b) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
solve_state_equation(Vector< Real > &u, const Vector< Real > &z) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
solve_state_sensitivity_equation(Vector< Real > &w, const Vector< Real > &v, const Vector< Real > &u, const Vector< Real > &z) (defined in ROL::Objective_PoissonInversion< Real >) | ROL::Objective_PoissonInversion< Real > | inline |
update(const Vector< Real > &x, bool flag=true, int iter=-1) | ROL::Objective< Real > | inlinevirtual |
value(const Vector< Real > &z, Real &tol) | ROL::Objective_PoissonInversion< Real > | inlinevirtual |
~Objective() (defined in ROL::Objective< Real >) | ROL::Objective< Real > | inlinevirtual |