#include <iosfwd>
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void | GLpApp::rect2DMeshGenerator (const int numProc, const int procRank, const double len_x, const double len_y, const int local_nx, const int local_ny, const int bndy_marker, Epetra_IntSerialDenseVector *ipindx_out, Epetra_SerialDenseMatrix *ipcoords_out, Epetra_IntSerialDenseVector *pindx_out, Epetra_SerialDenseMatrix *pcoords_out, Epetra_IntSerialDenseMatrix *t_out, Epetra_IntSerialDenseMatrix *e_out, std::ostream *out, const bool dumpAll) |
| Generate a simple rectangular 2D triangular mesh that is only partitioned between processors in the y direction. More...
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